DB OK 2026-09-15T12:06:10.406398+00:00

Décisions humaines

Décisions Pierre sur les tâches — couche A5 — désactivation possible

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116 décision(s)

TacheProjetTitre tâcheDécisionTexteDateEtatAction
autobattler-beta-b6-backoffice-20260820 Autobattler-AI - needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-08-20 actif Detail
auto-project-derive-comfyui-pipeline-r359 ComfyUI-pipeline Autonomous next step - ComfyUI-pipeline [r359] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-08-05 actif Detail
tars-memory-dreaming-m09c3-capacity-deadline-fallback-20260802-v1 TARS-Memory-Dreaming - needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-08-02 actif Detail
tars-memory-dreaming-m05-postfoundation-proof-r5-20260802-v1 TARS-memory-dreaming - needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-08-02 actif Detail
auto-project-derive-e-pool-r221 E-Pool Autonomous next step - E-Pool [r221] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-31 actif Detail
tars-memory-dreaming-e1g-governance-20260731-v1 TARS - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'claude_vps', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-31 actif Detail
auto-project-derive-aibrains-r409 AiBrains Autonomous next step - AiBrains [r409] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-30 actif Detail
auto-project-derive-comfyui-pipeline-r357 ComfyUI-pipeline Autonomous next step - ComfyUI-pipeline [r357] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-29 actif Detail
auto-project-derive-gmf-casino-r1568 GMF-Casino Autonomous proof repair - GMF-Casino [r1568] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-29 actif Detail
auto-project-derive-casinogames-r175 CasinoGames Autonomous next step - CasinoGames [r175] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-29 actif Detail
auto-project-derive-audio-r64 Audio Autonomous next step - Audio [r64] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-29 actif Detail
auto-project-derive-tars-factory-canary-r20 TARS-Factory-Canary Autonomous proof repair - TARS-Factory-Canary [r20] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-29 actif Detail
182 E-Pool E-Pool: verifier Nakama standalone tourne et lancer smoke test canonical_path_confirmed F:/UnityProject/E-Pool on HOME is the canonical Mirror production project for this mission. Verified live: project exists and Packages/manifest.json declares com.mirrornetworking.mirror. D:/UnityProject/E-Pool on Barchon is a different Netcode for GameObjects project and must not be substituted. 2026-07-28 actif Detail
auto-project-derive-aibrains-r392 AiBrains Autonomous next step - AiBrains [r392] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-28 actif Detail
auto-project-derive-tars-gateway-r91 TARS-Gateway Autonomous next step - TARS-Gateway [r91] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-27 actif Detail
auto-project-derive-comfyui-pipeline-r337 ComfyUI-pipeline Autonomous next step - ComfyUI-pipeline [r337] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-27 actif Detail
auto-project-derive-aibrains-r391 AiBrains Autonomous next step - AiBrains [r391] needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-plinko-risk-profiles-pack--20260727T093751Z CasinoGames Auto refill - pack profils de risque Plinko needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-slot-reelstrip-canonical-base--20260727T081419Z CasinoGames Auto refill - socle reel strips slots canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-sicbo-canonical-base--20260727T075530Z CasinoGames Auto refill - socle math Sic Bo canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-project-derive-audio-r40 Audio Autonomous unblock analysis - Audio [r40] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-27 actif Detail
auto-refill-casinogames-hilo-canonical-base--20260727T060153Z CasinoGames Auto refill - socle math Hi-Lo canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-craps-canonical-base--20260727T055132Z CasinoGames Auto refill - socle math Craps canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-mines-canonical-base--20260727T050320Z CasinoGames Auto refill - socle math Mines canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-bust-ladders-pack--20260727T043530Z CasinoGames Auto refill - pack bust ladders canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-card-war-canonical-base--20260727T035301Z CasinoGames Auto refill - socle math Card War canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-roulette-operator-pack--20260727T033802Z CasinoGames Auto refill - roulette operator pack needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-mines-canonical-base--20260727T013654Z CasinoGames Auto refill - socle math Mines canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-project-derive-gmf-casino-r1548 GMF-Casino Autonomous proof repair - GMF-Casino [r1548] needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-andarbahar-canonical-base--20260727T003629Z CasinoGames Auto refill - socle math Andar Bahar canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-27 actif Detail
auto-refill-casinogames-plinko-risk-profiles-pack--20260726T191732Z CasinoGames Auto refill - pack profils de risque Plinko needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-project-derive-tars-gateway-r90 TARS-Gateway Autonomous next step - TARS-Gateway [r90] needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-refill-casinogames-blackjack-canonical-base--20260726T184504Z CasinoGames Auto refill - socle math Blackjack canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-refill-casinogames-moneywheel-canonical-base--20260726T181941Z CasinoGames Auto refill - socle math Money Wheel canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-project-derive-greyhound-r108 Greyhound Autonomous proof repair - Greyhound [r108] needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-refill-casinogames-roulette-operator-pack--20260715T012313Z CasinoGames Auto refill - roulette operator pack needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-refill-casinogames-keno-canonical-base--20260715T012313Z CasinoGames Auto refill - socle math Keno canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-refill-casinogames-craps-canonical-base--20260715T012313Z CasinoGames Auto refill - socle math Craps canonique needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-project-derive-blockchain-tars-r84 Blockchain-TARS Autonomous next step - Blockchain-TARS [r84] needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-26 actif Detail
auto-project-derive-comfyui-pipeline-r332 ComfyUI-pipeline Autonomous unblock analysis - ComfyUI-pipeline [r332] needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-22 actif Detail
auto-project-derive-openhab-r202 OpenHAB Autonomous proof repair - OpenHAB [r202] needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-21 actif Detail
auto-project-derive-nuc-hub-r442 NUC-Hub Autonomous proof repair - NUC-Hub [r442] needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-21 actif Detail
manual-bulk-math-wave50-20260708-38-scratch-5x5-multi-tier CasinoGames Bulk refill - scratch 5x5 multi-symbol / multi-tier pool builder needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'claude_vps', 'status': 'failed', 'count': 41}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-19 actif Detail
auto-project-derive-p2p-betting-r234 P2P-Betting Autonomous next step - P2P-Betting [r234] needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-19 actif Detail
auto-project-derive-tars-gateway-r87 TARS-Gateway Autonomous next step - TARS-Gateway [r87] needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-project-derive-blockchain-tars-r83 Blockchain-TARS Autonomous next step - Blockchain-TARS [r83] needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
117 E-Pool E-Pool: Ajouter Shot.Metadata pour porter le betId operateur (traceability + replay) needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
232 Copperwind Copperwind P7.2 - audit JSONL hash chain integrity needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
115 E-Pool E-Pool: Ajouter OperatorHttpClient generique (UnityWebRequest, retry, JWT auth, idempotency) needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
110 Copperwind Optional - download 4x_foolhardy_Remacri.pth for upscale branch needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
236 Copperwind Copperwind P7.6 - documentation complete production needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
235 Copperwind Copperwind P7.5 - backup automatique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
234 Copperwind Copperwind P7.4 - audit HTTPS Caddy (HSTS, ciphers) needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
233 Copperwind Copperwind P7.3 - rate limiting WS + HTTP needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
116 E-Pool E-Pool: Restructurer User_Model.wallet en WalletState { currency, balanceMicros, ... } pour adapter operateur needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
118 E-Pool E-Pool: Pipeline build CLI (BuildPlayer.cs) Android/iOS/WebGL/Linux64 server needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
112 E-Pool E-Pool: Brancher MainControllerServer.ValidateLaunch sur NetcodeShotAdapter.RequestShot + binder ServerSimulate au ShotSimulator.Run needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
231 Copperwind Copperwind P7.1 - monitoring uptime + latence WS needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
tars-autonomy-2026-07-18:repair_source_auto_closer tars-core - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
229 Copperwind Copperwind P6.4 - documentation API integrateur needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
voice-d4-hub-production-path-20260709 TARS-Voice-Hub - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
tars-autonomy-2026-07-18:report_action_reroute_dedupe tars-core - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-slot-reelstrip-canonical-base--20260710T050346Z CasinoGames Auto refill - socle reel strips slots canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
graphics-mega1000-second-wave-2026-07-10:browser_saas_tools ai-graphics-pipeline - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
graphics-mega1000-second-wave-2026-07-10:three_d_character ai-graphics-pipeline - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
tars-autonomy-2026-07-18:legacy_validation_archive_closer tars-core - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
tars-autonomy-2026-07-18:claim_watchdog_strict tars-core - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
tars-autonomy-2026-07-18:human_inbox_compactor tars-core - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
227 Copperwind Copperwind P6.2 - brancher operator-adapter sur operateur (mock interne) needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
226 Copperwind Copperwind P6.1 - specifier API operateur (seamless wallet) needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
224 Copperwind Copperwind P5.4 - stress 5 navigateurs simultanes needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
223 Copperwind Copperwind P5.3 - UI panel 'Joueurs en course' needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
222 Copperwind Copperwind P5.2 - bets independants par joueur needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
221 Copperwind Copperwind P5.1 - 2 navigateurs voient meme round needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
219 Copperwind Copperwind P4.5 - test mobile responsive needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
217 Copperwind Copperwind P4.3 - verification provably-fair (reveal+recompute) needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
215 Copperwind Copperwind P4.1 - deploy serveur+client integre sur VPS needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-dragontiger-canonical-base--20260715T011441Z CasinoGames Auto refill - socle math Dragon Tiger canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-card-war-canonical-base--20260715T010721Z CasinoGames Auto refill - socle math Card War canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-keno-variants-pack--20260711T195937Z CasinoGames Auto refill - pack variantes Keno canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-card-war-canonical-base--20260711T195937Z CasinoGames Auto refill - socle math Card War canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-keno-canonical-base--20260711T193444Z CasinoGames Auto refill - socle math Keno canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
graphics-mega1000-second-wave-2026-07-10:multi_ai_collaboration ai-graphics-pipeline - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-roulette-operator-pack--20260710T030449Z CasinoGames Auto refill - roulette operator pack needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-craps-canonical-base--20260710T025942Z CasinoGames Auto refill - socle math Craps canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-keno-variants-pack--20260710T024801Z CasinoGames Auto refill - pack variantes Keno canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-dragontiger-canonical-base--20260710T022234Z CasinoGames Auto refill - socle math Dragon Tiger canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-limbo-canonical-base--20260710T020614Z CasinoGames Auto refill - socle math Limbo canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-bigwheel-canonical-base--20260710T020614Z CasinoGames Auto refill - socle math Big Wheel canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-sicbo-canonical-base CasinoGames Auto refill - socle math Sic Bo canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-andarbahar-canonical-base CasinoGames Auto refill - socle math Andar Bahar canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-blackjack-canonical-base CasinoGames Auto refill - socle math Blackjack canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
graphics-mega1000-second-wave-2026-07-10:chroma_key_cutout ai-graphics-pipeline - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-hilo-canonical-base--20260711T193445Z CasinoGames Auto refill - socle math Hi-Lo canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-blackjack-canonical-base--20260711T193444Z CasinoGames Auto refill - socle math Blackjack canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-andarbahar-canonical-base--20260711T193445Z CasinoGames Auto refill - socle math Andar Bahar canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-scratch-tiertable-canonical-base--20260710T020614Z CasinoGames Auto refill - socle scratch tier tables canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-video-poker-canonical-base--20260711T191520Z CasinoGames Auto refill - socle math Video Poker canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-slot-reelstrip-canonical-base--20260711T191520Z CasinoGames Auto refill - socle reel strips slots canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-baccarat-canonical-base--20260711T191520Z CasinoGames Auto refill - socle math Baccarat canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-plinko-risk-profiles-pack--20260710T054352Z CasinoGames Auto refill - pack profils de risque Plinko needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-fantan-canonical-base--20260710T022234Z CasinoGames Auto refill - socle math Fan-Tan canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-bigwheel-canonical-base--20260710T050346Z CasinoGames Auto refill - socle math Big Wheel canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-mines-canonical-base--20260710T042635Z CasinoGames Auto refill - socle math Mines canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-scratch-tiertable-canonical-base--20260710T041138Z CasinoGames Auto refill - socle scratch tier tables canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-craps-canonical-base--20260710T041138Z CasinoGames Auto refill - socle math Craps canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
auto-refill-casinogames-baccarat-canonical-base--20260710T035006Z CasinoGames Auto refill - socle math Baccarat canonique needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'agent_gpt', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-18 actif Detail
113 E-Pool E-Pool: Placer un NetcodeShotAdapter dans Network.unity (singleton de scene ou prefab NetworkManager) needs_human_decision Mission approuvée mais bloquée par dépendance humaine/externe détectée (SaaS/browser-only/API/secret/validation). Ne pas relancer en boucle. 2026-07-18 actif Detail
auto-project-derive-audio-r38 Audio Autonomous next step - Audio [r38] needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'claude_vps', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-11 actif Detail
graphics-mega1000-second-wave-2026-07-10:runcomfy_cloud_ops ai-graphics-pipeline - needs_human_decision Anti-boucle: mission repeated the same dispatch/blocker at least 3 times. Repeated=[{'agent': 'claude_vps', 'status': 'failed', 'count': 3}]. Need a smaller action, new evidence, or human decision before retry. 2026-07-10 actif Detail
graphics-mega1000-exhaustive-closure-2026-07-10:BROWSER-ONLY-TOOLS ai-graphics-pipeline - needs_human_decision Blocage humain détecté dans le titre: validation, accès externe, SaaS/API/secret, ou décision produit nécessaire. 2026-07-10 actif Detail
199 Copperwind Copperwind P3: fixer tous les problemes de sons needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-10 actif Detail
218 Copperwind Copperwind P4.4 - verification sons en prod needs_human_decision Pending human historique sans raison structurée; nécessite décision, validation, ressource externe, ou découpage avant reprise. 2026-07-10 actif Detail
220 Copperwind Copperwind P4.6 - PIERRE VALIDE PHASE 4 (PRESENCE REQUISE) needs_human_decision Blocage humain détecté dans le titre: validation, accès externe, SaaS/API/secret, ou décision produit nécessaire. 2026-07-10 actif Detail
225 Copperwind Copperwind P5.5 - PIERRE VALIDE PHASE 5 (PRESENCE REQUISE) needs_human_decision Blocage humain détecté dans le titre: validation, accès externe, SaaS/API/secret, ou décision produit nécessaire. 2026-07-10 actif Detail
46 OpenHAB OpenHAB: garder ou retirer le rappel Cuny (Alerte_Cuny, Cuny_*) keep_cuny_alarm Garder le rappel Cuny / alarme chien; la mission legacy pending_human est cl?tur?e. 2026-06-19 actif Detail